From std::allocator::allocate allocator allocates n
“things” not n
bytes. You should change:
T* allocate(std::size_t n) const { return (T*)malloc(n); }
to:
T* allocate(std::size_t n) const { return (T*)malloc(sizeof(T) * n); }
Why do i corrupt the heap in the constructor of allocations_map?
Because the constructor of elements stored in that map access allocated memory out-of-bounds.
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