After a bit research i understood that the problem is occuring becuase functions widget building causing problems as there is an already a build event occuring so i made the function asycn and it is working now.
Here is the code:
_showMaterialDialog(String type) async{
if(type=="win"){
gameResult = "You Win, Gratz!";
}else if(type=="lose"){
gameResult = "You Lose :(";
}
print("buraya girdi");
print(gameResult);
await Future.delayed(Duration(milliseconds: 50));
showDialog (
context: context,
builder: (_) => AlertDialog(
title: Text("Result"),
content: Text(gameResult),
actions: <Widget>[
FlatButton(
child: Text('Close'),
onPressed: () {
Navigator.pushNamed(context, HomeScreen.id);
},
)
],
));
}
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